Evolve A Cell Wiki

Mutations

Mutations are random traits you roll for. One roll can halve the damage you take from the game's two strongest weapons; another only matters in one corner of the map. Here's every mutation spotted so far.

Bitter

A

“Players who eat you get half the DNA and feel sick.”

Pure spite, and that's the point. Hunters learn to leave you alone, and when they don't, they pay for it.

Reinforced Membrane

S

In-game name not legible in footage — label is ours.

“Drills and tentacle whips hurt you 50% less.”

Halving damage from the two strongest weapons in the late game is enormous. If you roll this, keep it.

Shallows Born

C

“Swim 10% faster in the shallows.”

Only works in one area. Reroll unless you live in the shallows anyway.

How rolling works

You roll for a mutation after rebirthing and from the mutation menu. Rolling replaces what you have, so if you're happy with your current mutation, don't roll — one creator passed on a free roll because he didn't want to lose a good one.

Mutagen floats around the map. Absorbing it gives you one free roll. It's the main free source, so pick it up whenever it's safe.

Paid rolls

Mutation79 R$
1x Roll29 R$
10x Rolls249 R$
Lucky Roll79 R$
If you're going to buy rolls, the 10-pack is about 14% cheaper per roll than singles. But free Mutagen rolls are usually enough.