Evolve A Cell Wiki

Horn

A ramming spike for the sides or front. Cheap damage that works with dash.

Horns unlock as a 'new part' card and sit well on either side of a mouth. Because dashing into cells is a core way to deal damage, horns give your dash a point.

They cannot be resized, so you scale them by adding a second pair rather than making one bigger.

Strengths

  • Adds damage to dash hits
  • Fits beside a mouth

Weaknesses

  • Can't be resized
  • Competes with jaws for front space

Pairs well with

Used in these builds

  • Speed Hunter — Two jets, fins, jaws and horns up front. Catch anything smaller, outrun anything bigger.

Where we saw it

Each chip opens the video at the moment this part shows up.